Course Description
This is a one animation that every beginner must master before ever moving on to more complex animations.
This
is the first lesson taught to any animation student. The ball bounce is
the foundation for all other animations. . By following it you will
grasp most of the principals used in animation.
This exercise
will teach you the most important principles of animation such as Arc,
Squash and Stretch, Ease In – Ease Out, Timing. Bouncing ball is also
based on physics dynamics principles related to gravity, acceleration,
momentum, and mass. So it's extremely important that you know how to
accurately animate a ball bounce.
In this assignment, aspirants will learn the step-by-step how to create a ball bounce animation.
Start
with the drawing a path of action from left to right. This is the path
the ball will follow. As is the case with most animation, our path of
action is made up of ARCS. Because, most objects, characters, etc. move
in ARCS and NOT in straight lines.
Next we will plan the timing of
the ball along our path of action. A bouncing ball tends to have a lot
of ease in and ease out when at the top of its bounce. As it goes up,
gravity affects it and slows down (Ease In), then it starts its downward
motion more and more rapidly (Ease Out), until it hits the ground.
The
stretch signify the speed and squash signify the weight or a mass, and
both are relative to each other. Generally, if you have a lot of squash,
you have a lot of stretch, too and vice versa. As the ball bounces up,
it changeover from the stretched shape back to the original shape.
In
the Maya Software, we will define the Key poses and in between will
calculate by itself only. With the graph editor we will tweak the keys
and tangents to achieve the realistic bouncing ball animation.
Curriculum
Animation Principiles
Ball Graph tweak
Ball Translate
Conclusion of Final Animation
Continuation of Ball Graph tweak
Continuation of Ball Translate
Continuation of Final Animation
Continuation of Metal Ball_Final
Final Animation
Further Continuation of Ball Graph tweak
Grouping
Introduction to Maya Animation
Maya Animation Settings
Metal Ball_Animation Tweak
Metal Ball_Final
Metal Ball_Translate
Section 1: Overview of Maya Animation
Section 2: Learning about Animation Settings
Section 3: Understanding about Ball Animation
Section 4: Learning about Metal Bouncing Ball
Transformation
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