Friday, 10 April 2015

Udemy Free Course - MAYA Animation - Bouncing Ball Animation - 100% Off

Free Udemy Course

Course Description

This is a one animation that every beginner must master before ever moving on to more complex animations.
This is the first lesson taught to any animation student. The ball bounce is the foundation for all other animations. . By following it you will grasp most of the principals used in animation.
This exercise will teach you the most important principles of animation such as Arc, Squash and Stretch, Ease In – Ease Out, Timing. Bouncing ball is also based on physics dynamics principles related to gravity, acceleration, momentum, and mass. So it's extremely important that you know how to accurately animate a ball bounce.
In this assignment, aspirants will learn the step-by-step how to create a ball bounce animation.
Start with the drawing a path of action from left to right. This is the path the ball will follow. As is the case with most animation, our path of action is made up of ARCS. Because, most objects, characters, etc. move in ARCS and NOT in straight lines.
Next we will plan the timing of the ball along our path of action. A bouncing ball tends to have a lot of ease in and ease out when at the top of its bounce. As it goes up, gravity affects it and slows down (Ease In), then it starts its downward motion more and more rapidly (Ease Out), until it hits the ground.
The stretch signify the speed and squash signify the weight or a mass, and both are relative to each other. Generally, if you have a lot of squash, you have a lot of stretch, too and vice versa. As the ball bounces up, it changeover from the stretched shape back to the original shape.
In the Maya Software, we will define the Key poses and in between will calculate by itself only. With the graph editor we will tweak the keys and tangents to achieve the realistic bouncing ball animation.

Curriculum

Animation Principiles
Ball Graph tweak
Ball Translate
Conclusion of Final Animation
Continuation of Ball Graph tweak
Continuation of Ball Translate
Continuation of Final Animation
Continuation of Metal Ball_Final
Final Animation
Further Continuation of Ball Graph tweak
Grouping
Introduction to Maya Animation
Maya Animation Settings
Metal Ball_Animation Tweak
Metal Ball_Final
Metal Ball_Translate
Section 1: Overview of Maya Animation
Section 2: Learning about Animation Settings
Section 3: Understanding about Ball Animation
Section 4: Learning about Metal Bouncing Ball
Transformation

LINK FOR THE FREE COURSE

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