Sunday, 5 April 2015

Udemy Free Course - Autodesk MAYA 2014 Training - 100% Off

Free Udemy Course

Course Description


In this Autodesk Maya 2014 training course, we will introduce you to the core features of Maya. This course is designed for the absolute beginner, and even if you have never worked in Maya before you will quickly understand and become familiar with the basics of Maya.
In this video tutorial, you will learn the basic concepts of modeling, animation and rendering in Maya 2014. We will not only shows you how to access the tools in the Maya interface, but also how to apply them. You will learn how to create models using different tools and techniques, how to texture or shade your models, how to rig them and how to animate your models.
Once you have completed this Autodesk Maya 2014 video tutorial, you will be familiar with the core Maya 2014 concepts including modeling, shading, animating and rendering your projects. You will be capable of creating your own models in Maya, applying the knowledge that Todd has taught you in this training course. Working files are included, allowing you to follow along with the author throughout the lessons.

If you've been waiting to learn Maya to get into developing art for video games—or any other type of 3D project this course will put you through your paces and launch you into the creative world of 3D at hyperspeed
Autodesk Maya commonly shortened to Maya, is a 3D computer graphics software that runs on Windows, OS X and Linux, originally developed by Alias Systems Corporation and currently owned and developed by Autodesk, Inc. It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects. The product is named after the Sanskrit word Maya the Hindu concept of illusion
Maya was originally a next-generation animation product based on code from The Advanced Visualizer by Wavefront Technologies, PowerAnimator by Alias Research, Inc., and Alias Sketch!. The code was ported to IRIX and animation features were added; the porting project codename was Maya. Walt Disney Feature Animation collaborated closely with Maya's development during its production of Dinosaur. Disney requested that the User interface of the application be customizable so that a personalized workflow could be created. This was a particular influence in the open architecture of Maya, and partly responsible for it becoming so popular in the industry
What are the benefits of using Maya?
Individuals who work in or are currently pursuing careers in the 3D animation, character modeling, visual effects, and other animation fields will discover many benefits of using Maya. The scene assembly and accelerated modeling workflows built into Maya not only maximize productivity but also help to streamline your design experience, putting creativity back at your fingertips while increasing efficiency. Complex animation tasks that are nearly impossible to construct by hand are easily created using Maya's robust tools. The grease pencil, automatic joint centering, camera sequencer, and weight distribution tools are just a few of the features that Maya offers to help animators focus more on the workflow and express more creatively. With Maya's enhanced Viewport 2.0 and DX11Shader (DirectX 11) rendering engine, blurred reflections and shader effects, as well as translucency, substance textures, and many other features can be worked with directly within the Maya viewport. 3D models and visual effects are rendered in real-time, allowing artists to work in an environment that nearly matches final output. Large and complex worlds are easily created and managed with Maya's Open Data platform, which handles production assets as discrete smart data elements and enables artists to quickly test different representations for the best result. Maya offers many other tools and features that can enhance productivity such as Volume Attributes, Paint Effects Surface, Clip Matching, URI Support, File Path Handling, PySide Pythod Qt Binding, Inline Help, and much more

Curriculum

Introduction to Maya
Introduction to Settings and Preferences
Polygon Selection Settings
Section 1: Learning the Maya interface
Section 2: Understanding the Settings and Preference
Settings and Preferences- Time Slider
Understanding the Interface

LINK FOR THE FREE COURSE

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