Course Description
Updates: JOIN NOW! Read all about it below!
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How I make an "top-down shooter" in Construct 2!
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What is the course about?
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This
course is about creating an intense top-down shooter game. By using
Construct 2 and it's extremely fast ability to get a thought out of your
head and into code, we are going to be diving right into creating our
game. This course is about understanding how we can take a very advanced
topic and make it simple all thanks to Construct 2.
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What material is included?
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In
the beginning of the course you have access to all of the assets used
(art, animations, SFX) so you can make the same game along with me. In
the download you will find the .capx we create at the end of the
lecture!
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What does this course include?
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- Simulated controls
- Configurable shooting
- Bullet accuracy
- Dynamic Camera
- Camera Screenshake
- Enemy AI using Line of Sight
- Enemy tracking
- Functions and parameters
- Muzzle Flash
- Player health and death
- End game
- Random enemy spawning
- Instance variables
- Pushing the limits of Construct Free but great for C2 Personal
- All assets are free to use for commercial use.
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The course is always being updated as is the game engine we are making!
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Why take this course?
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The
lectures are quick and easy to understand. If you follow along with the
provided assets you will easily find yourself able to create any kind
of game once the course is over. I personally think that as soon as you
finish the course you are going to want to add so much more to your own
game that you are going to have no choice!
Curriculum
Adding destructible objects and bullet collisions
Adding our dynamic camera
Adding our HUD
Adding our level objects
Adding screenshake
Adding shadows
Congratulations!
Congratulations!
Congratulations!
Enemy AI Quiz!
Enemy AI: Line of sight
Enemy AI: Shooting bullets
Enemy Behavior: Part 1
Enemy Behavior: Part 2
Enemy Collision
Enemy set-up
Enemy Tracking
Importing our sounds
Introduction
Level Design Quiz!
Meaning: Game over
Meaning: Random enemy spawning and finale!
Player Animations
Player Health & Death
Player Movement: Part 1
Player Movement: Part 2
Player Movement: Part 3
Player programming quiz!
Player Shooting: Adding a muzzle flash
Player Shooting: Adding bullet accuracy
Player Shooting: Part 1
Player Shooting: Part 2
Post your projects!
Section 1: Welcome to creating your top-down shooter!
Section 2: Setting up our project file
Section 3: Programming our player
Section 4: Creating our Level
Section 5: Programming our Enemy
Section 6: What's next?
Section 7: Updates
Setting up our layout
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